using System.Runtime.Serialization;

namespace RayDen.Library.Entity.Frames {
    using System;

    [Serializable]
    [DataContract]
    public class FrameSceneDataReference : FrameElement {
        [DataMember]
        public string FilePath { get; set; }
        [DataMember]
        public string ResourceName { get; set; }
    }
}